Executable launched from [C:\Program Files\City Interactive\Przebudzenie\game.exe]
Detected language [pl]
setup run-time root at [c:\program files\city interactive\przebudzenie]
Enter to game mode
Current video device changed. Analise video device
2011/09/19 01:01:10 |Error  | Can't get device(0,3) [SW] caps: This device does not support the queried technique
Found Video accelerator: [NVIDIA GeForce 7300 GS]
DirectX render device connected to [0:HAL]
Screen [22][75](2)+[0] (AA [0][0]) 1440x900, 75 Hz, 32bit
Initialize render device:
	Using VS v2.0
	Using PS v2.0
View scene [mainmenu]
Search for input devices
Found input devices:
0: [Mysz]
1: [Klawiatura]
Input devices initialized
Script initialized. Run 'system_reset'
----------------------------------------------------------------------------------------------------
Initialize sound:
Sound: Found hardware sound memory: Try use hardware sound card
Total HW 3d buffers: 63
Total HW 3d streaming buffers: 63
Free HW mem bytes: 0
Free HW mixing all buffers: 63
Play CPU overhead SW buffers: 0
Total HW memory: 0

Set sound primary buffer quality to 44100Hz/16Bit/2Ch
Engine initialization done
Enter game loop mode
2011/09/19 01:01:22 |Error  |  stillframe:create(cursor_point)  -> This name already used
2011/09/19 01:01:22 |Error  | Fail to create stillframe with name [cursor_point]
----------------------------------- LOAD GAME [save_10] ---------------------------------------------
----------------------------------- SUCCESS LOADED GAME [save_10] ---------------------------------------------
2011/09/19 01:03:25 |Error  |  Can't find particle  [p_lh_lamp4]
2011/09/19 01:05:08 |Error  |  Can't find particle  [p_lh_lamp2_01]
2011/09/19 01:05:08 |Error  |  Can't find particle  [p_lh_lamp2_02]
Screen [22][75](2)+[0] (AA [0][0]) 1440x900, 75 Hz, 32bit
2011/09/19 01:09:36 |Error  | Script error: lua runtime error
2011/09/19 01:09:38 |Error  | Script error: lua runtime error
2011/09/19 01:09:43 |Error  | Script error: lua runtime error
2011/09/19 01:09:45 |Error  | Script error: lua runtime error
2011/09/19 01:09:52 |Error  | Script error: lua runtime error
2011/09/19 01:09:55 |Error  | Script error: lua runtime error
2011/09/19 01:09:56 |Error  | Script error: lua runtime error
2011/09/19 01:10:00 |Error  | Script error: lua runtime error
2011/09/19 01:10:02 |Error  | Script error: lua runtime error
2011/09/19 01:10:03 |Error  | Script error: lua runtime error
2011/09/19 01:10:05 |Error  | Script error: lua runtime error
2011/09/19 01:10:11 |Error  | Script error: lua runtime error
2011/09/19 01:10:13 |Error  | Script error: lua runtime error
2011/09/19 01:10:16 |Error  | Script error: lua runtime error
2011/09/19 01:10:18 |Error  | Script error: lua runtime error
Screen [22][75](2)+[0] (AA [0][0]) 1440x900, 75 Hz, 32bit
2011/09/19 01:11:28 |Error  | Script error: lua runtime error
2011/09/19 01:11:33 |Error  | Script error: lua runtime error
Screen [22][75](2)+[0] (AA [0][0]) 1440x900, 75 Hz, 32bit
2011/09/19 01:11:59 |Error  | Script error: lua runtime error
2011/09/19 01:12:00 |Error  | Script error: lua runtime error
2011/09/19 01:12:02 |Error  | Script error: lua runtime error
Screen [22][75](2)+[0] (AA [0][0]) 1440x900, 75 Hz, 32bit
2011/09/19 01:14:46 |Error  | ELEMENT_SHOW: Can't find element with name [saber] in model [sherlock]
2011/09/19 01:15:25 |Error  | Can't find [Point] with name [watson_lighthouse_b]
2011/09/19 01:15:25 |Error  | Can't find [Model] with name [watson_lighthouse_b]
2011/09/19 01:15:25 |Error  | Required waypoint with name [watson_lighthouse_b] to execute TELEPORT for object [watson]
2011/09/19 01:15:29 |Error  | Can't find game object [hundu] [hundu]
2011/09/19 01:15:29 |Error  | Can't find dialog aim [hundu] for LOOK command
2011/09/19 01:15:29 |Error  | Can't find game object [hundu] [hundu]
2011/09/19 01:15:29 |Error  | Can't find dialog aim [hundu] for LOOK command
2011/09/19 01:15:29 |Error  | Try to change model [sherlock] element [chr_sherlock_saber] visibility to similar state
2011/09/19 01:15:43 |Error  |  lua runtime error
2011/09/19 01:15:56 |Error  |  lua runtime error
2011/09/19 01:15:59 |Error  | Try to change model [sherlock] element [fonar] visibility to similar state
2011/09/19 01:15:59 |Error  | Try to change model [sherlock] element [hose] visibility to similar state
2011/09/19 01:16:10 |Error  | Try to change model [dirty_sommer] element [chain] visibility to similar state
2011/09/19 01:16:12 |Error  | Try to change model [dirty_sommer] element [chain] visibility to similar state
2011/09/19 01:16:29 |Error  | Try to change model [dirty_sommer] element [chain] visibility to similar state
2011/09/19 01:17:03 |Error  | Try to change model [watson] element [statue] visibility to similar state
2011/09/19 01:17:03 |Error  | Try to change model [watson] element [chr_bag] visibility to similar state
2011/09/19 01:19:00 |Error  | Try to change model [watson] element [statue] visibility to similar state
2011/09/19 01:19:00 |Error  | Try to change model [watson] element [chr_bag] visibility to similar state
2011/09/19 01:19:00 |Error  | Try to change model [watson] element [chr_pistol] visibility to similar state
2011/09/19 01:19:20 |Error  | Try to change model [watson] element [statue] visibility to similar state
2011/09/19 01:19:20 |Error  | Try to change model [watson] element [chr_bag] visibility to similar state
2011/09/19 01:19:20 |Error  | Try to change model [watson] element [chr_pistol] visibility to similar state
Screen [22][75](2)+[0] (AA [0][0]) 1440x900, 75 Hz, 32bit
2011/09/19 01:24:03 |Error  | Cannot find sound [door-big-wood] at channel [effect]
2011/09/19 01:24:03 |Error  | Can't find [effect] global sound [door-big-wood]
2011/09/19 01:24:08 |Error  | ELEMENT_HIDE: Can't find element with name [saber] in model [sherlock]
-----------------------------------------------------------------------------------------------------------
Start to load scene [night_baker]
-----------------------------------------------------------------------------------------------------------
Success load scene [night_baker]
2011/09/19 01:27:34 |Error  | Try to change model [watson] element [statue] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [watson] element [chr_pistol] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [watson] element [chr_bag] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [watson] element [watson_hat] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [watson] element [weapon] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [sherlock] element [deerstalker_hat] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [sherlock] element [top_hat] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [sherlock] element [chr_sherlock_saber] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [sherlock] element [fonar] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [sherlock] element [hose] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [sherlock] element [box] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [sherlock] element [book] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [sherlock] element [voice_cone] visibility to similar state
2011/09/19 01:27:34 |Error  | Try to change model [sherlock] element [board] visibility to similar state
2011/09/19 01:27:34 |Error  |  Can't find object 'status_old2'
2011/09/19 01:27:34 |Error  |  Can't find object 'status_old3'
2011/09/19 01:27:35 |Error  | Try to change model [sherlock] element [trubka] visibility to similar state
2011/09/19 01:27:35 |Error  | Can't find game object [] []
2011/09/19 01:27:35 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:35 |Error  | Can't find game object [] []
2011/09/19 01:27:35 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:35 |Error  | Can't find game object [] []
2011/09/19 01:27:35 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:35 |Error  | Can't find game object [] []
2011/09/19 01:27:35 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:35 |Error  | Can't find game object [] []
2011/09/19 01:27:35 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:35 |Error  | Can't find game object [] []
2011/09/19 01:27:35 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:35 |Error  | Can't find game object [] []
2011/09/19 01:27:35 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:36 |Error  | Can't find game object [] []
2011/09/19 01:27:36 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:36 |Error  | Can't find game object [] []
2011/09/19 01:27:36 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:36 |Error  | Can't find game object [] []
2011/09/19 01:27:36 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:36 |Error  | Can't find game object [] []
2011/09/19 01:27:36 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:27:36 |Error  | Can't find game object [] []
2011/09/19 01:27:36 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:29:31 |Error  | Try to change model [sherlock] element [trubka] visibility to similar state
2011/09/19 01:29:32 |Error  | Can't find game object [] []
2011/09/19 01:29:32 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:29:32 |Error  | Can't find game object [] []
2011/09/19 01:29:32 |Error  | Required object [] to execute HIDE dialog command
2011/09/19 01:29:53 |Error  | Try to change model [sherlock] element [trubka] visibility to similar state
2011/09/19 01:30:52 |Error  |  stillframe:create(mm_credits_bg)  -> This name already used
2011/09/19 01:30:52 |Error  | Fail to create stillframe with name [mm_credits_bg]
Screen [22][75](2)+[0] (AA [0][0]) 1440x900, 75 Hz, 32bit
Called exit from script
Exit
Exit from game
Releasing game loop...
Release resources...
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [amb_sound3] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | The sound [amb_sound3] is not allocated
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [music_sound_horror_2_low] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | The sound [music_sound_horror_2_low] is not allocated
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [action_sound_book_blink] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | The sound [action_sound_book_blink] is not allocated
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [amb_sound4] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | The sound [amb_sound4] is not allocated
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [amb_sound1] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [amb_sound1] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | The sound [amb_sound1] is not allocated
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [amb_sound11] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | The sound [amb_sound11] is not allocated
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [music_sound_coming_edelweiss] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | The sound [music_sound_coming_edelweiss] is not allocated
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [amb_sound2] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | The sound [amb_sound2] is not allocated
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [amb_sound1] is played now. Stop immediatelly
2011/09/19 01:38:33 |Error  | The sound [amb_sound1] is not allocated
2011/09/19 01:38:33 |Error  | Sound Destructor: The sound instance [music_sound_arneson_house_enter] is played now. Stop immediatelly
2011/09/19 01:38:34 |Error  | The sound [music_sound_arneson_house_enter] is not allocated
2011/09/19 01:38:34 |Error  | Sound Destructor: The sound instance [amb_sound2] is played now. Stop immediatelly
2011/09/19 01:38:34 |Error  | The sound [amb_sound2] is not allocated
2011/09/19 01:38:34 |Error  | Sound Destructor: The sound instance [music_sound_bayou_island] is played now. Stop immediatelly
2011/09/19 01:38:34 |Error  | The sound [music_sound_bayou_island] is not allocated
2011/09/19 01:38:34 |Error  | Sound Destructor: The sound instance [amb_sound2] is played now. Stop immediatelly
2011/09/19 01:38:34 |Error  | The sound [amb_sound2] is not allocated
2011/09/19 01:38:34 |Error  | Sound Destructor: The sound instance [music_sound_ship_music] is played now. Stop immediatelly
2011/09/19 01:38:34 |Error  | The sound [music_sound_ship_music] is not allocated
2011/09/19 01:38:34 |Error  | Sound Destructor: The sound instance [amb_sound6] is played now. Stop immediatelly
2011/09/19 01:38:34 |Error  | Sound Destructor: The sound instance [music_sound_d_final] is played now. Stop immediatelly
2011/09/19 01:38:34 |Error  | The sound [music_sound_d_final] is not allocated
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [940] [sound] [walk_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [941] [sound] [run_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [942] [sound] [crouch_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [1685] [sound] [walk_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [1686] [sound] [run_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [1687] [sound] [crouch_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [1870] [sound] [walk_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [1871] [sound] [run_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [1872] [sound] [crouch_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [1876] [sound] [walk_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [1877] [sound] [run_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [1878] [sound] [crouch_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [3098] [sound] [walk_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [3099] [sound] [run_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [3100] [sound] [crouch_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [3146] [sound] [walk_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [3147] [sound] [run_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [3148] [sound] [crouch_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [7205] [sound] [walk_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [7206] [sound] [run_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [7207] [sound] [crouch_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [7267] [sound] [walk_ground_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [7268] [sound] [run_ground_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [7269] [sound] [crouch_ground_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [7966] [sound] [walk_ground_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [7967] [sound] [run_ground_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [7968] [sound] [crouch_ground_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [8010] [sound] [walk_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [8011] [sound] [run_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [8012] [sound] [crouch_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [8113] [sound] [walk_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [8114] [sound] [run_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [8115] [sound] [crouch_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [8169] [sound] [walk_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [8170] [sound] [run_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [8171] [sound] [crouch_wood]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [9084] [sound] [walk_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [9085] [sound] [run_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [9086] [sound] [crouch_stone_int]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [9284] [sound] [walk_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [9285] [sound] [run_stone_ext]
2011/09/19 01:38:34 |Error  | Object repository release unreferenced game object [9286] [sound] [crouch_stone_int]
Release device [Mysz]
Release device [Klawiatura]
Exit from game.
