<savegame version="0.1" type="0">
  <name>Podejrzany kufer</name>
  <episode>episode_1</episode>
  <chapter>abschnitt_06</chapter>
  <gamestate name="start">
    <preferences />
    <scenes>
      <scene idref="scenes_a06_frachtraum_versteck" />
      <scene idref="scenes_a06_frachtraum" />
      <scene idref="scenes_a06_kabine_baronin" />
      <scene idref="scenes_a06_nebendeck" />
      <scene idref="scenes_a06_oberdeck" />
      <scene idref="scenes_a06_treppensaal" />
      <scene idref="scenes_a06_vorderdeck" />
      <scene idref="scenes_start" />
      <scene idref="scenes_a06_salon" />
    </scenes>
    <items>
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      <item idref="characters_ermittler" visualisation="default" interactionmode="talk" mouseoverref="none" nameref="none" currentscene="none" currentlocation="none" dialoggroup="default">
        <interaction mode="examine" sequenceref="none" />
        <interaction mode="notopic" sequenceref="none" />
      </item>
      <item idref="characters_kapitaen" visualisation="default" interactionmode="talk" mouseoverref="none" nameref="none" currentscene="none" currentlocation="none" dialoggroup="default">
        <interaction mode="examine" sequenceref="none" />
        <interaction mode="notopic" sequenceref="none" />
      </item>
      <item idref="characters_arzt" visualisation="default" interactionmode="talk" mouseoverref="texts_arzt_mo_betachten_1" nameref="none" currentscene="none" currentlocation="positions_characters_arzt" dialoggroup="default">
        <interaction mode="examine" sequenceref="sequences_arzt_ex_1" />
        <interaction mode="notopic" sequenceref="none" />
      </item>
      <item idref="items_a06_frachtraum_ausgangstuer" visualisation="default" interactionmode="use" mouseoverref="texts_a06_frachtraum_ausgangstuer_mo_use_1__2" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_ausgangstuer">
        <interaction mode="used_by" item="items_a06_frachtraum_metallrohr" sequenceref="sequences_a06_frachtraum_ausgangstuer_used_mit_rohr" />
        <interactmouseover itemref="items_a06_frachtraum_metallrohr" textref="texts_a06_frachtraum_ausgangstuer_mo_used_mit_rohr" />
        <interaction mode="use" sequenceref="none" />
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_ausgangstuer_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_kiste" visualisation="default" interactionmode="examine" mouseoverref="texts_a06_frachtraum_kiste_mo_betachten_1-3" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_kiste">
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_kiste_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_metallrohr" visualisation="default" interactionmode="examine" mouseoverref="texts_a06_frachtraum_metallrohr_mo_betachten_1__2" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_metallrohr" interactionflags="1">
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_metallrohr_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_spinte" visualisation="default" interactionmode="examine" mouseoverref="texts_a06_frachtraum_spinte_mo_betachten_1__2" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_spinte">
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_spinte_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_versteck_kransteuerung" visualisation="default" interactionmode="none" mouseoverref="texts_a06_frachtraum_versteck_kransteuerung_mo_use_1__2" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_versteck_kransteuerung">
        <interaction mode="use" sequenceref="sequences_a06_frachtraum_versteck_kransteuerung_use_2" />
      </item>
      <item idref="items_a06_frachtraum_versteck_messer" visualisation="default" interactionmode="take" mouseoverref="texts_a06_frachtraum_versteck_messer_mo_take_1-3" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_versteck_messer">
        <interaction mode="take" sequenceref="sequences_a06_frachtraum_versteck_messer_take_2" />
      </item>
      <item idref="items_a06_frachtraum_versteck_tuch" visualisation="verschwunden" interactionmode="none" mouseoverref="texts_a06_frachtraum_versteck_tuch_mo_take_1-3" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_versteck_tuch">
        <interaction mode="use" sequenceref="sequences_a06_frachtraum_versteck_tuch_use_1" />
      </item>
      <item idref="items_a06_nebendeck_ausgang_oberdeck" visualisation="default" interactionmode="leave" mouseoverref="texts_a06_nebendeck_ausgang_oberdeck_mo_leave_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_nebendeck_ausgang_oberdeck">
        <interaction mode="leave" sequenceref="sequences_a06_nebendeck_ausgang_oberdeck_leave_1" />
      </item>
      <item idref="items_a06_nebendeck_ausgang_treppensaal" visualisation="default" interactionmode="leave" mouseoverref="texts_a06_nebendeck_ausgang_treppensaal_mo_leave_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_nebendeck_ausgang_treppensaal">
        <interaction mode="leave" sequenceref="sequences_a06_nebendeck_ausgang_treppensaal_leave_1" />
      </item>
      <item idref="items_a06_nebendeck_ausgang_vorderdeck" visualisation="default" interactionmode="leave" mouseoverref="texts_a06_nebendeck_ausgang_vorderdeck_mo_leave_1__2" nameref="none" currentscene="none" currentlocation="positions_items_a06_nebendeck_ausgang_vorderdeck">
        <interaction mode="leave" sequenceref="sequences_a06_nebendeck_ausgang_vorderdeck_leave_1" />
      </item>
      <item idref="items_a06_treppensaal_ausgang_nebendeck" visualisation="default" interactionmode="leave" mouseoverref="texts_a06_treppensaal_ausgang_nebendeck_mo_leave_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_treppensaal_ausgang_nebendeck">
        <interaction mode="leave" sequenceref="sequences_a06_treppensaal_ausgang_nebendeck_leave_1" />
      </item>
      <item idref="items_a06_treppensaal_tuer_salon" visualisation="default" interactionmode="leave" mouseoverref="texts_a06_treppensaal_tuer_salon_mo_leave_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_treppensaal_tuer_salon">
        <interaction mode="leave" sequenceref="sequences_a06_treppensaal_tuer_salon_leave_1" />
      </item>
      <item idref="items_a06_vorderdeck_ausgang_nebendeck" visualisation="default" interactionmode="leave" mouseoverref="texts_a06_vorderdeck_ausgang_nebendeck_mo_leave_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_vorderdeck_ausgang_nebendeck">
        <interaction mode="leave" sequenceref="sequences_a06_vorderdeck_ausgang_nebendeck_leave_1" />
      </item>
      <item idref="items_a06_vorderdeck_tuer_frachtraum" visualisation="default" interactionmode="examine" mouseoverref="texts_a06_vorderdeck_tuer_frachtraum_mo_ex_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_vorderdeck_tuer_frachtraum">
        <interaction mode="examine" sequenceref="sequences_a06_vorderdeck_tuer_frachtraum_ex_1" />
      </item>
      <item idref="characters_araber" visualisation="default" interactionmode="none" mouseoverref="none" nameref="none" currentscene="none" currentlocation="positions_characters_araber" dialoggroup="default" />
      <item idref="characters_baronin" visualisation="default" interactionmode="none" mouseoverref="none" nameref="none" currentscene="none" currentlocation="none" dialoggroup="default" />
      <item idref="items_a06_frachtraum_versteck_flacheisen" visualisation="beiKran" interactionmode="none" mouseoverref="texts_a06_frachtraum_versteck_flacheisen_mo_use_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_versteck_flacheisen">
        <interaction mode="use" sequenceref="none" />
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_versteck_flacheisen_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_versteck_kiste" visualisation="offen" interactionmode="none" mouseoverref="texts_a06_frachtraum_versteck_kiste_mo_use_2" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_versteck_kiste">
        <interaction mode="use" sequenceref="sequences_a06_frachtraum_versteck_kiste_use_2" />
        <interaction mode="examine" sequenceref="none" />
        <interaction mode="used_by" item="items_a06_frachtraum_versteck_flacheisen" sequenceref="sequences_a06_frachtraum_versteck_kiste_used_mit_flacheisen" />
        <interactmouseover itemref="items_a06_frachtraum_versteck_flacheisen" textref="texts_a06_frachtraum_versteck_kiste_mo_used_mit_flacheisen" />
      </item>
      <item idref="characters_unbekannter" visualisation="default" interactionmode="talk" mouseoverref="none" nameref="none" currentscene="none" currentlocation="none" dialoggroup="default">
        <interaction mode="examine" sequenceref="none" />
        <interaction mode="notopic" sequenceref="none" />
      </item>
      <item idref="items_starter" visualisation="default" interactionmode="leave" mouseoverref="none" nameref="none" currentscene="none" currentlocation="positions_items_starter">
        <interaction mode="leave" sequenceref="none" />
      </item>
      <item idref="characters_wachmann" visualisation="default" interactionmode="none" mouseoverref="none" nameref="none" currentscene="none" currentlocation="positions_characters_wachmann" dialoggroup="default" />
      <item idref="items_a06_zelle" visualisation="default" interactionmode="examine" mouseoverref="texts_a06_zelle_mo_ex_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_zelle">
        <interaction mode="examine" sequenceref="sequences_a06_zelle_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_tuerfenster" visualisation="default" interactionmode="examine" mouseoverref="texts_a06_frachtraum_tuerfenster_mo_ex_1__2" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_tuerfenster">
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_tuerfenster_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_schaufel" visualisation="default" interactionmode="examine" mouseoverref="texts_a06_frachtraum_schaufel_mo_ex_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_schaufel">
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_schaufel_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_stuehle" visualisation="default" interactionmode="examine" mouseoverref="texts_a06_frachtraum_stuehle_mo_ex_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_stuehle">
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_stuehle_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_tuer" visualisation="default" interactionmode="examine" mouseoverref="texts_a06_frachtraum_tuer_mo_ex_1__2" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_tuer">
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_tuer_ex_1" />
        <interaction mode="used_by" item="items_a06_frachtraum_metallrohr" sequenceref="sequences_a06_frachtraum_tuer_used_mit_metallrohr" />
        <interactmouseover itemref="items_a06_frachtraum_metallrohr" textref="texts_a06_frachtraum_tuer_mo_used_mit_metallrohr" />
      </item>
      <item idref="items_a06_frachtraum_versteck_portemonnaie" visualisation="default" interactionmode="use" mouseoverref="texts_a06_frachtraum_versteck_portemonnaie_mo_inventar" nameref="none" currentscene="none" currentlocation="none">
        <interaction mode="examine" sequenceref="sequences_a06_frachtraum_versteck_portemonnaie_ex_1" />
      </item>
      <item idref="items_a06_frachtraum_treppe_hoch" visualisation="default" interactionmode="leave" mouseoverref="texts_a06_frachtraum_treppe_hoch_mo_leave_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_treppe_hoch">
        <interaction mode="leave" sequenceref="sequences_a06_frachtraum_treppe_hoch_leave_1" />
      </item>
      <item idref="items_a06_frachtraum_treppe_runter" visualisation="default" interactionmode="leave" mouseoverref="texts_a06_frachtraum_treppe_runter_mo_leave_1" nameref="none" currentscene="none" currentlocation="positions_items_a06_frachtraum_treppe_runter">
        <interaction mode="leave" sequenceref="sequences_a06_frachtraum_treppe_runter_leave_1" />
      </item>
    </items>
    <topics>
      <topic idref="topics_arzt_top_a06_arzt_antwort_finger_drei" sequenceref="sequences_arzt_top_a06_arzt_antwort_finger_drei_tseq" titleref="texts_arzt_top_a06_arzt_antwort_finger_drei_tseq_title" active="True" />
      <topic idref="topics_arzt_top_a06_arzt_antwort_finger_fuenf" sequenceref="sequences_arzt_top_a06_arzt_antwort_finger_fuenf_tseq" titleref="texts_arzt_top_a06_arzt_antwort_finger_fuenf_tseq_title" active="True" />
      <topic idref="topics_arzt_top_a06_arzt_antwort_finger_was_fuer_finger" sequenceref="sequences_arzt_top_a06_arzt_antwort_finger_was_fuer_finger_tseq" titleref="texts_arzt_top_a06_arzt_antwort_finger_was_fuer_finger_tseq_title" active="True" />
      <topic idref="topics_ermittler_top_a06_ermittler_geruch_der_waffe" sequenceref="sequences_ermittler_top_a06_ermittler_geruch_der_waffe_tseq" titleref="texts_ermittler_top_a06_ermittler_geruch_der_waffe_tseq_title" active="True" />
      <topic idref="topics_ermittler_top_a06_ermittler_niedergeschlagen" sequenceref="sequences_ermittler_top_a06_ermittler_niedergeschlagen_tseq" titleref="texts_ermittler_top_a06_ermittler_niedergeschlagen_tseq_title" active="True" />
      <topic idref="topics_ermittler_top_a06_ermittler_warum_bedrohen_sie_mich" sequenceref="sequences_ermittler_top_a06_ermittler_warum_bedrohen_sie_mich_tseq" titleref="texts_ermittler_top_a06_ermittler_warum_bedrohen_sie_mich_tseq_title" active="True" />
      <topic idref="topics__top_a06_kapitaen_niedergeschlagen" sequenceref="sequences__top_a06_kapitaen_niedergeschlagen_tseq" titleref="texts__top_a06_kapitaen_niedergeschlagen_tseq_title" active="True" />
      <topic idref="topics__top_a06_kapitaen_warum_wurde_ich_nicht_gesucht" sequenceref="sequences__top_a06_kapitaen_warum_wurde_ich_nicht_gesucht_tseq" titleref="texts__top_a06_kapitaen_warum_wurde_ich_nicht_gesucht_tseq_title" active="True" />
      <topic idref="topics__top_a06_kapitaen_wo_sind_wir" sequenceref="sequences__top_a06_kapitaen_wo_sind_wir_tseq" titleref="texts__top_a06_kapitaen_wo_sind_wir_tseq_title" active="True" />
      <topic idref="topics_unbekannter_top_a06_unbekannter_ansprechen" sequenceref="sequences_unbekannter_top_a06_unbekannter_ansprechen_tseq" titleref="texts_unbekannter_top_a06_unbekannter_ansprechen_tseq_title" active="False" />
      <topic idref="topics_unbekannter_top_a06_unbekannter_nicht_ansprechen" sequenceref="sequences_unbekannter_top_a06_unbekannter_nicht_ansprechen_tseq" titleref="texts_unbekannter_top_a06_unbekannter_nicht_ansprechen_tseq_title" active="False" />
      <topic idref="topics_ermittler_top_a06_ermittler_was_ist_passiert_schlag" sequenceref="sequences_ermittler_top_a06_ermittler_was_ist_passiert_schlag_tseq" titleref="texts_ermittler_top_a06_ermittler_was_ist_passiert_schlag_tseq_title" active="True" />
      <topic idref="topics_ermittler_top_a06_ermittler_was_ist_passiert_schuss" sequenceref="sequences_ermittler_top_a06_ermittler_was_ist_passiert_schuss_tseq" titleref="texts_ermittler_top_a06_ermittler_was_ist_passiert_schuss_tseq_title" active="True" />
    </topics>
    <currentcharacter characterid="characters_ohi" position="2.395827 2.286249 21.14773" rotation="0 1.189313E-05 0 0.9999999" />
    <currentscene sceneid="scenes_a06_frachtraum" shot="default" />
    <score>13420</score>
    <solved_quests>11</solved_quests>
    <hotspots>8</hotspots>
    <hints>0</hints>
    <questlog>
      <category id="index_note_start_01">
        <page id="0">
          <note id="a00_common_01_diary" visible="True">
            <p>a00_common_01_diary</p>
          </note>
        </page>
        <page id="1">
          <note id="a00_common_02_museum" visible="True">
            <p>a00_common_02_museum</p>
            <img src="a00_img_foto_museum_01" />
          </note>
        </page>
        <page id="2">
          <note id="a00_common_03_task" visible="True">
            <p>a00_common_03_task</p>
          </note>
        </page>
        <page id="3">
          <note id="a00_common_04_newspaper_a" visible="True">
            <p>a00_common_04_newspaper_a</p>
          </note>
        </page>
        <page id="4">
          <note id="a00_common_04_newspaper_b" visible="True">
            <p>a00_common_04_newspaper_b</p>
            <img src="a00_img_zeitungsartikel_01" />
          </note>
        </page>
      </category>
      <category id="index_note_inspektor_01">
        <page id="5">
          <note id="a00_inspektor_dialog_02" visible="True">
            <img src="a01_img_inspector_01" />
          </note>
        </page>
        <page id="6">
          <note id="a00_inspektor_dialog_01" visible="True">
            <p>a00_inspektor_dialog_01</p>
          </note>
          <note id="a05_inspektor_note_inWater_01" visible="True">
            <p>a05_inspektor_note_inWater_01</p>
          </note>
          <note id="a05_inspektor_raven_back_01">
            <p>a05_inspektor_raven_back_01</p>
          </note>
        </page>
        <page id="7">
          <note id="a07_inspektor_writer_ta_inspektor_01">
            <p>a07_inspektor_writer_ta_inspektor_01</p>
          </note>
          <note id="a07_inspektor_drugs_01">
            <p>a07_inspektor_drugs_01</p>
          </note>
          <note id="a10_inspektor_a10_start_01">
            <p>a10_inspektor_a10_start_01</p>
          </note>
          <note id="a11_inspektor_not_ambassy_01">
            <p>a11_inspektor_not_ambassy_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_legrands_trap_01">
        <page id="8">
          <note id="a00_legrands_trap_talkto_01" visible="True">
            <p>a00_legrands_trap_talkto_01</p>
          </note>
          <note id="a01_legrands_trap_wagon_01" visible="True">
            <p>a01_legrands_trap_wagon_01</p>
            <img src="a01_img_zeichnung_tresor_01" />
          </note>
        </page>
        <page id="9">
          <note id="a02_legrands_trap_bomb_01" visible="True">
            <p>a02_legrands_trap_bomb_01</p>
          </note>
        </page>
        <page id="10">
          <note id="a02_legrands_trap_bomb_02" visible="True">
            <img src="a02_img_zeichnung_bombe_01" />
          </note>
          <note id="a05_legrands_trap_terrorist_01">
            <p>a05_legrands_trap_terrorist_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_fiddler_01">
        <page id="11">
          <note id="a01_fiddler_whoishe_02">
            <img src="a01_img_fiddler_01" />
          </note>
        </page>
        <page id="12">
          <note id="a01_fiddler_whoishe_01">
            <p>a01_fiddler_whoishe_01</p>
          </note>
          <note id="a01_fiddler_wallet_01">
            <p>a01_fiddler_wallet_01</p>
          </note>
          <note id="a01_fiddler_writer_ta_fiddler_01">
            <p>a01_fiddler_writer_ta_fiddler_01</p>
          </note>
        </page>
        <page id="13">
          <note id="a07_fiddler_pistol_01">
            <p>a07_fiddler_pistol_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_indy_01">
        <page id="14">
          <note id="a01_indy_first_talk_02" visible="True">
            <img src="a01_img_indy_01" />
          </note>
        </page>
        <page id="15">
          <note id="a01_indy_first_talk_01" visible="True">
            <p>a01_indy_first_talk_01</p>
          </note>
          <note id="a01_indy_baroness_ta_indy_01">
            <p>a01_indy_baroness_ta_indy_01</p>
          </note>
          <note id="a07_indy_forecastle_01">
            <p>a07_indy_forecastle_01</p>
          </note>
        </page>
        <page id="16">
          <note id="a10_indy_eye_01">
            <p>a10_indy_eye_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_closed_door_01">
        <page id="17">
          <note id="a01_closed_door_01" visible="True">
            <p>a01_closed_door_01</p>
          </note>
          <note id="a01_closed_door_open_window_01" visible="True">
            <p>a01_closed_door_open_window_01</p>
          </note>
          <note id="a01_closed_door_button_01">
            <p>a01_closed_door_button_01</p>
            <img src="a01_img_button_01" />
          </note>
        </page>
      </category>
      <category id="index_note_butler_01">
        <page id="18">
          <note id="a01_butler_first_talk_02">
            <img src="a01_img_butler_01" />
          </note>
        </page>
        <page id="19">
          <note id="a01_butler_first_talk_01">
            <p>a01_butler_first_talk_01</p>
          </note>
          <note id="a01_butler_wound_01">
            <p>a01_butler_wound_01</p>
          </note>
          <note id="a07_butler_staircase_talk_01">
            <p>a07_butler_staircase_talk_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_missing_wallet_01">
        <page id="20">
          <note id="a01_missing_wallet_first_01">
            <p>a01_missing_wallet_first_01</p>
          </note>
          <note id="a01_missing_wallet_found_01">
            <p>a01_missing_wallet_found_01</p>
          </note>
          <note id="a01_missing_wallet_checked_01">
            <p>a01_missing_wallet_checked_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_baroness_01">
        <page id="21">
          <note id="a01_baroness_first_02" visible="True">
            <img src="a01_img_baroness_01" />
          </note>
        </page>
        <page id="22">
          <note id="a01_baroness_first_01" visible="True">
            <p>a01_baroness_first_01</p>
          </note>
          <note id="a07_baroness_dead_01">
            <p>a07_baroness_dead_01</p>
          </note>
        </page>
        <page id="23">
          <note id="a07_baroness_butler_talk_01">
            <p>a07_baroness_butler_talk_01</p>
          </note>
          <note id="a07_baroness_diary_01">
            <p>a07_baroness_diary_01</p>
          </note>
          <note id="a07_baroness_why_01">
            <p>a07_baroness_why_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_writer_01">
        <page id="24">
          <note id="a01_writer_first_talk_02" visible="True">
            <img src="a01_img_writer_01" />
          </note>
        </page>
        <page id="25">
          <note id="a01_writer_first_talk_01" visible="True">
            <p>a01_writer_first_talk_01</p>
          </note>
        </page>
        <page id="26">
          <note id="a07_writer_ta_boy_01">
            <p>a07_writer_ta_boy_01</p>
          </note>
          <note id="a10_writer_ta_boy_02">
            <p>a10_writer_ta_boy_02</p>
          </note>
        </page>
      </category>
      <category id="index_note_caretaker_boy_01">
        <page id="27">
          <note id="a01_caretaker_boy_woodpistol_02" visible="True">
            <img src="a01_img_caretaker_01" />
          </note>
        </page>
        <page id="28">
          <note id="a01_caretaker_boy_woodpistol_01" visible="True">
            <p>a01_caretaker_boy_woodpistol_01</p>
          </note>
          <note id="a01_caretaker_boy_father_01">
            <p>a01_caretaker_boy_father_01</p>
          </note>
          <note id="a03_caretaker_boy_why_train_01" visible="True">
            <p>a03_caretaker_boy_why_train_01</p>
          </note>
        </page>
        <page id="29">
          <note id="a07_caretaker_boy_romance_01">
            <p>a07_caretaker_boy_romance_01</p>
          </note>
          <note id="a10_caretaker_boy_romance_02">
            <p>a10_caretaker_boy_romance_02</p>
          </note>
          <note id="a10_caretaker_boy_romance_03">
            <p>a10_caretaker_boy_romance_03</p>
          </note>
        </page>
      </category>
      <category id="index_note_doctor_01">
        <page id="30">
          <note id="a01_doctor_first_talk_02" visible="True">
            <img src="a01_img_doctor_01" />
          </note>
        </page>
        <page id="31">
          <note id="a01_doctor_first_talk_01" visible="True">
            <p>a01_doctor_first_talk_01</p>
          </note>
          <note id="a05_doctor_talk_pier_01" visible="True">
            <p>a05_doctor_talk_pier_01</p>
          </note>
          <note id="a07_doctor_blood_01">
            <p>a07_doctor_blood_01</p>
          </note>
        </page>
        <page id="32">
          <note id="a09_doctor_murder_01">
            <p>a09_doctor_murder_01</p>
          </note>
          <note id="a10_doctor_missing_01">
            <p>a10_doctor_missing_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_constable_01">
        <page id="33">
          <note id="a01_constable_first_02">
            <img src="a01_img_constable_01" />
          </note>
        </page>
        <page id="34">
          <note id="a01_constable_first_01">
            <p>a01_constable_first_01</p>
          </note>
          <note id="a01_constable_read_01">
            <p>a01_constable_read_01</p>
          </note>
          <note id="a07_constable_first_dialog_01">
            <p>a07_constable_first_dialog_01</p>
          </note>
        </page>
        <page id="35">
          <note id="a10_constable_guard_01">
            <p>a10_constable_guard_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_dark_figure_01">
        <page id="36">
          <note id="a05_dark_figure_train_01" visible="True">
            <p>a05_dark_figure_train_01</p>
            <img src="a05_img_dark_figure_01" />
          </note>
          <note id="a06_dark_figure_talk_constable_01">
            <p>a06_dark_figure_talk_constable_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_three_keys_01">
        <page id="37">
          <note id="a05_three_keys_talk_safe_01" visible="True">
            <p>a05_three_keys_talk_safe_01</p>
          </note>
          <note id="a07_three_keys_third_01">
            <p>a07_three_keys_third_01</p>
          </note>
        </page>
        <page id="38">
          <note id="a10_three_keys_legrand_01">
            <p>a10_three_keys_legrand_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_old_raven_01">
        <page id="39">
          <note id="a05_old_raven_tw_investigator_01">
            <img src="a05_img_raven_mask_01" />
            <p>a05_old_raven_tw_investigator_01</p>
          </note>
        </page>
        <page id="40">
          <note id="a05_old_raven_tw_investigator_02">
            <p>a05_old_raven_tw_investigator_02</p>
          </note>
        </page>
        <page id="41">
          <note id="a05_old_raven_doctor_confession_01">
            <p>a05_old_raven_doctor_confession_01</p>
          </note>
        </page>
        <page id="42">
          <note id="a10_old_raven_article_01">
            <p>a10_old_raven_article_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_captain_01">
        <page id="43">
          <note id="a05_captain_tw_doctor_02">
            <img src="a05_img_captain_01" />
          </note>
        </page>
        <page id="44">
          <note id="a05_captain_tw_doctor_01">
            <p>a05_captain_tw_doctor_01</p>
          </note>
          <note id="a07_captain_ship_01">
            <p>a07_captain_ship_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_stowaway_01">
        <page id="45">
          <note id="a06_img_stowaway_01" visible="True">
            <img src="a06_img_stowaway_01" />
          </note>
        </page>
        <page id="46">
          <note id="a06_stowaway_start_01" visible="True">
            <p>a06_stowaway_start_01</p>
          </note>
          <note id="a07_stowaway_captured_01">
            <p>a07_stowaway_captured_01</p>
          </note>
        </page>
        <page id="47">
          <note id="a07_stowaway_dialog_01">
            <p>a07_stowaway_dialog_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_shot_01">
        <page id="48">
          <note id="a06_shot_start_01" visible="True">
            <p>a06_shot_start_01</p>
          </note>
          <note id="a07_shot_found_projectile_01">
            <p>a07_shot_found_projectile_01</p>
          </note>
          <note id="a07_shot_compared_01">
            <p>a07_shot_compared_01</p>
          </note>
          <note id="a08_shot_tape_01">
            <p>a08_shot_tape_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_murder_baroness_01">
        <page id="49">
          <note id="a07_murder_baroness_first_01">
            <p>a07_murder_baroness_first_01</p>
          </note>
          <note id="a07_murder_baroness_talk_doctor_01">
            <p>a07_murder_baroness_talk_doctor_01</p>
          </note>
        </page>
        <page id="50">
          <note id="a07_murder_baroness_anasthetic_01">
            <p>a07_murder_baroness_anasthetic_01</p>
          </note>
          <note id="a09_murder_baroness_motiv_01">
            <p>a09_murder_baroness_motiv_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_backout_01">
        <page id="51">
          <note id="a07_blackout_first_01">
            <p>a07_blackout_first_01</p>
          </note>
          <note id="a07_blackout_anastethic_law_01">
            <p>a07_blackout_anastethic_law_01</p>
          </note>
        </page>
        <page id="52">
          <note id="a07_blackout_anasthetic_captain_01">
            <p>a07_blackout_anasthetic_captain_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_traces_01">
        <page id="53">
          <note id="a07_traces_pistol_01">
            <p>a07_traces_pistol_01</p>
            <img src="a07_img_pistol_01" />
          </note>
        </page>
        <page id="54">
          <note id="a07_traces_projectil_doctor_01">
            <p>a07_traces_projectil_doctor_01</p>
            <img src="a07_img_projectil_01" />
          </note>
        </page>
        <page id="55">
          <note id="a07_traces_pillow_01">
            <p>a07_traces_pillow_01</p>
          </note>
          <note id="a07_traces_projectiles_01">
            <p>a07_traces_projectiles_01</p>
          </note>
        </page>
        <page id="56">
          <note id="a07_traces_light_blood_01">
            <p>a07_traces_light_blood_01</p>
          </note>
          <note id="a07_traces_blood_checked_01">
            <p>a07_traces_blood_checked_01</p>
          </note>
          <note id="a07_traces_tape_01">
            <p>a07_traces_tape_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_museum_01">
        <page id="57">
          <note id="a10_museum_first_01">
            <p>a10_museum_first_01</p>
          </note>
          <note id="a10_museum_treasury_01">
            <p>a10_museum_treasury_01</p>
          </note>
          <note id="a10_museum_telephone_01">
            <p>a10_museum_telephone_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_director_01">
        <page id="58">
          <note id="a10_director_museum_first_02">
            <img src="a10_img_director_01" />
          </note>
        </page>
        <page id="59">
          <note id="a10_director_museum_first_01">
            <p>a10_director_museum_first_01</p>
          </note>
          <note id="a10_director_after_legrand_01">
            <p>a10_director_after_legrand_01</p>
          </note>
          <note id="a10_director_after_explosion_01">
            <p>a10_director_after_explosion_01</p>
          </note>
        </page>
        <page id="60">
          <note id="a11_director_talk_basement_01">
            <p>a11_director_talk_basement_01</p>
          </note>
        </page>
      </category>
      <category id="index_note_escape_raven_01">
        <page id="61">
          <note id="a10_escape_raven_after_explosion_01">
            <p>a10_escape_raven_after_explosion_01</p>
          </note>
          <note id="a11_escape_raven_treasury_01">
            <p>a11_escape_raven_treasury_01</p>
          </note>
        </page>
        <page id="62">
          <note id="a11_escape_raven_secretdoor_01">
            <p>a11_escape_raven_secretdoor_01</p>
          </note>
          <note id="a11_escape_raven_secretdoor_02">
            <p>a11_escape_raven_secretdoor_02</p>
          </note>
        </page>
        <page id="63">
          <note id="a11_escape_raven_secretdoor_03">
            <img src="a11_img_arabic_letters_01" />
          </note>
          <note id="a11_escape_raven_after_explosion_04">
            <p>a11_escape_raven_after_explosion_04</p>
          </note>
        </page>
      </category>
      <quest id="default" points="0" state="active">
        <slots>
          <slot id="slot01" state="visible">
            <data>
              <p>text_quest_default</p>
              <p>text_quest_default_content</p>
            </data>
          </slot>
        </slots>
      </quest>
      <quest id="quest09" points="1500" state="active">
        <slots>
          <slot id="slot01" state="visible">
            <data>
              <p>text_quest08_slot01_titel</p>
              <p>text_quest08_slot01_content</p>
            </data>
            <hint id="hint01" enabled="True">
              <p size="9">hint_quest08_slot01</p>
            </hint>
          </slot>
          <slot id="slot02">
            <data>
              <p>text_quest08_slot02_content</p>
            </data>
          </slot>
          <slot id="slot03">
            <data>
              <p>text_quest08_slot03_content</p>
            </data>
          </slot>
          <slot id="slot04">
            <data>
              <p>text_quest08_slot04_content</p>
            </data>
          </slot>
        </slots>
      </quest>
      <quest id="quest10" points="500">
        <slots>
          <slot id="slot05">
            <data>
              <p>text_quest08_slot05_titel</p>
              <p>text_quest08_slot05_content</p>
            </data>
            <hint id="hint01" enabled="True">
              <p size="9">hint_quest08_slot05</p>
            </hint>
          </slot>
        </slots>
      </quest>
    </questlog>
    <inventory>
      <character characterid="characters_ohi">
        <item itemid="items_a06_frachtraum_versteck_portemonnaie" />
      </character>
    </inventory>
    <party />
    <logics>
      <logic idref="items_a06_frachtraum_ausgangstuer">
        <interactionitem item="items_a06_frachtraum_metallrohr" />
        <state stateid="use" />
      </logic>
      <logic idref="items_a06_frachtraum_kiste">
        <state stateid="unexamined" />
      </logic>
      <logic idref="items_a06_frachtraum_metallrohr">
        <state stateid="ex1" />
      </logic>
      <logic idref="items_a06_frachtraum_schaufel">
        <state stateid="unexamined" />
      </logic>
      <logic idref="items_a06_frachtraum_spinte">
        <state stateid="unexamined" />
      </logic>
      <logic idref="items_a06_frachtraum_stuehle">
        <state stateid="unexamined" />
      </logic>
      <logic idref="items_a06_frachtraum_treppe_hoch">
        <state stateid="door" />
      </logic>
      <logic idref="items_a06_frachtraum_treppe_runter">
        <state stateid="door" />
      </logic>
      <logic idref="items_a06_frachtraum_tuer">
        <interactionitem item="items_a06_frachtraum_metallrohr" />
        <state stateid="unexamined" />
        <state stateid="usedBy" />
      </logic>
      <logic idref="items_a06_frachtraum_tuerfenster">
        <state stateid="unexamined" />
      </logic>
      <logic idref="items_a06_frachtraum_versteck_flacheisen">
        <state stateid="off" />
      </logic>
      <logic idref="items_a06_frachtraum_versteck_kiste">
        <interactionitem item="items_a06_frachtraum_versteck_flacheisen" />
        <state stateid="off" />
      </logic>
      <logic idref="items_a06_frachtraum_versteck_kransteuerung">
        <state stateid="off" />
      </logic>
      <logic idref="items_a06_frachtraum_versteck_messer">
        <state stateid="take2" />
      </logic>
      <logic idref="items_a06_frachtraum_versteck_portemonnaie">
        <state stateid="inventory" />
      </logic>
      <logic idref="items_a06_frachtraum_versteck_tuch">
        <state stateid="off" />
      </logic>
      <logic idref="items_a06_nebendeck_ausgang_oberdeck">
        <state stateid="door" />
      </logic>
      <logic idref="items_a06_nebendeck_ausgang_treppensaal">
        <state stateid="door" />
      </logic>
      <logic idref="items_a06_nebendeck_ausgang_vorderdeck">
        <state stateid="leave1" />
      </logic>
      <logic idref="items_a06_treppensaal_ausgang_nebendeck">
        <state stateid="first_rabenjagd" />
      </logic>
      <logic idref="items_a06_treppensaal_tuer_salon">
        <state stateid="unexamined" />
      </logic>
      <logic idref="items_a06_vorderdeck_ausgang_nebendeck">
        <state stateid="door" />
      </logic>
      <logic idref="items_a06_vorderdeck_tuer_frachtraum">
        <state stateid="unexamined" />
      </logic>
      <logic idref="items_a06_zelle">
        <state stateid="unexamined" />
      </logic>
      <logic idref="items_starter">
        <state stateid="door" />
      </logic>
      <logic idref="characters_arzt">
        <state stateid="salon" />
      </logic>
      <logic idref="topics_arzt_top_a06_arzt_antwort_finger_was_fuer_finger">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="topics_arzt_top_a06_arzt_antwort_finger_drei">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="topics_arzt_top_a06_arzt_antwort_finger_fuenf">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="characters_ermittler">
        <state stateid="State1" />
      </logic>
      <logic idref="topics_ermittler_top_a06_ermittler_geruch_der_waffe">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="topics_ermittler_top_a06_ermittler_warum_bedrohen_sie_mich">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="topics_ermittler_top_a06_ermittler_niedergeschlagen">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="topics_ermittler_top_a06_ermittler_was_ist_passiert_schlag">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="topics_ermittler_top_a06_ermittler_was_ist_passiert_schuss">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="characters_kapitaen">
        <state stateid="State1" />
      </logic>
      <logic idref="topics__top_a06_kapitaen_niedergeschlagen">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="topics__top_a06_kapitaen_warum_wurde_ich_nicht_gesucht">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="topics__top_a06_kapitaen_wo_sind_wir">
        <property key="Active" value="True" />
        <state stateid="active" />
      </logic>
      <logic idref="characters_ohi">
        <property key="fussfesseln_geloest" value="True" />
        <state stateid="normal" />
        <state stateid="no1" />
        <state stateid="yes3" />
      </logic>
      <logic idref="characters_unbekannter">
        <state stateid="State1" />
      </logic>
      <logic idref="topics_unbekannter_top_a06_unbekannter_ansprechen">
        <property key="Active" value="False" />
        <property key="SpokenCount" value="1" />
        <property key="active" value="false" />
        <state stateid="spoken" />
      </logic>
      <logic idref="topics_unbekannter_top_a06_unbekannter_nicht_ansprechen">
        <property key="Active" value="False" />
        <property key="active" value="false" />
        <state stateid="spoken" />
      </logic>
      <logic idref="characters_wachmann">
        <state stateid="inactive" />
      </logic>
      <logic idref="scenes_a06_frachtraum">
        <history stateid="State_2">
          <state stateid="normal" />
        </history>
        <state stateid="fertig" />
      </logic>
      <logic idref="scenes_a06_frachtraum_versteck">
        <history stateid="State_2">
          <state stateid="unbekannter_verschwunden" />
        </history>
        <state stateid="unbekannter_verschwunden" />
      </logic>
      <logic idref="scenes_a06_kabine_baronin">
        <state stateid="normal" />
      </logic>
      <logic idref="scenes_a06_nebendeck">
        <state stateid="normal" />
      </logic>
      <logic idref="scenes_a06_oberdeck">
        <state stateid="normal" />
      </logic>
      <logic idref="scenes_a06_salon">
        <state stateid="normal" />
      </logic>
      <logic idref="scenes_a06_treppensaal">
        <state stateid="normal" />
        <state stateid="no_bg" />
      </logic>
      <logic idref="scenes_a06_vorderdeck">
        <state stateid="normal" />
      </logic>
      <logic idref="tasks_persistent_01">
        <property key="brieftasche_abgegeben" value="True" />
        <property key="karamellbonbon" value="True" />
        <property key="brieftasche_gefunden" value="True" />
        <property key="krimi" value="True" />
        <property key="radio_an" value="True" />
        <property key="initialized" value="True" />
        <state stateid="persistent" />
      </logic>
      <logic idref="tasks_persistent_07">
        <state stateid="inactive" />
      </logic>
      <logic idref="tasks_persistent_08">
        <state stateid="inactive" />
      </logic>
      <logic idref="tasks_persistent_10">
        <state stateid="inactive" />
      </logic>
    </logics>
    <persistences>
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      <persistence idref="items_a06_frachtraum_versteck_kransteuerung" />
      <persistence idref="characters_ohi" />
      <persistence idref="ao_halterung_boden" />
      <persistence idref="items_a06_frachtraum_versteck_tuch" />
      <persistence idref="items_a06_frachtraum_versteck_messer" />
      <persistence idref="ao_fussfesseln">
        <enabled value="False" />
      </persistence>
      <persistence idref="ao_karton_flacheisen">
        <visualState value="verschwunden" />
      </persistence>
      <persistence idref="items_a06_frachtraum_versteck_flacheisen" />
      <persistence idref="items_a06_frachtraum_metallrohr" />
      <persistence idref="items_a06_frachtraum_spinte" />
      <persistence idref="sp_oben" />
      <persistence idref="items_a06_frachtraum_stuehle" />
      <persistence idref="items_a06_frachtraum_treppe_hoch" />
      <persistence idref="positions_stuehle" />
      <persistence idref="ao_rohr" />
      <persistence idref="foo" />
      <persistence idref="ao_kiste_saegen">
        <visualState value="default" />
      </persistence>
      <persistence idref="mpostition_spinte" />
      <persistence idref="items_a06_frachtraum_tuerfenster" />
      <persistence idref="sp_unten" />
      <persistence idref="mpositions_stuhl" />
      <persistence idref="items_a06_frachtraum_kiste" />
      <persistence idref="positions_items_a06_frachtraum_metallrohr" />
      <persistence idref="items_a06_zelle" />
      <persistence idref="mpositions_zelle" />
      <persistence idref="items_a06_frachtraum_tuer" />
      <persistence idref="items_a06_frachtraum_treppe_runter" />
      <persistence idref="shot_WT_vonFrachtraumHinten" />
      <persistence idref="items_a06_frachtraum_ausgangstuer" />
      <persistence idref="ao_kran">
        <visualState value="default" />
      </persistence>
      <persistence idref="ohi_rohr" />
      <persistence idref="sp_vorderdeck_frachtraum" />
    </persistences>
    <databinding />
  </gamestate>
  <timeplayed>89760092153</timeplayed>
  <creationdatetime>635268709437275390</creationdatetime>
</savegame>